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Transformers Slot Machine

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Transformers: Battle for Cybertron Slot Review

As a counterweight to all the basic slots developed by IGT, Transformers: Battle for Cybertron focuses on outstanding graphics, animations and sound effects. The first generation of Transformers came about in the mid-1980s. They’ve served as inspiration for several big budget films and for a fine online slot released back in 2013.

The entire layout of Transformers: Battle for Cybertron video slot looks robotic, with the exception of the background to the reels which shows some kind of a dystopian, futuristic landscape. Transformers: Battle for Cybertron online slot features the striking Freefall feature which means that instead of having standard columns that spin, symbols fall into place from above.

The symbols include blue Decepticons and red Autobots which suggests the slot being about the first Transformers movie, released in 2007. Since it depicts an ancient struggle between two Cybertronian races, the heroic Autobots and the evil Decepticons we find it well adapted to the reels. The animations are mesmerising, with lighting strikes in the background and fuzz blue electricity highlighting every winning combination.

Slot machine buttons, button panels. Covers, tools and more. Featuring Gamesman buttons. Now in your cart 0 items: Photo Gallery.

Transformers: Battle of Cybertron Slots Machine The Transformers first appeared in the 1980’s, a range of action figure toys that would appear to be a vehicle such as a car or truck but have the ability to transform into a robot – either a heroic Autobot or an evil Decepticon.

There are 4 rows and 5 columns in Transformers: Battle for Cybertron. The number of paylines is set at 40 and can’t be changed. You can set the coin value and therefore adjust the total bet. The Spin button is at the centre of the control panel, whereas you can find the Autospin button at the right lower corner of the screen, by the Settings switch. All line wins pay left to right, as per usual.

The Freefall feature is not just visually attractive. The symbols that come from above replace winning combo symbols which disappear.

New symbols can easily form new winning combos, which equals to more wins in one spin. It’s quite similar to getting a free re-spins. The main feature, however, is a Mystery feature. It gets activated in a random fashion, so any of the spins may award you with a valuable opportunity to earn extra funds. A Transformer will appear and depending on the robot, you’ll win extra money in various ways. Optimus Prime destroys all Decepticon symbols on screen, Megatron – destroys all Autobot symbols on the reels, Grimlock destroys random icons, Shockwave blows up a random pattern of symbols and Ratchet potentially starts off free spins.

The Cybertron planet Scatter also activates free spins; you need three of them minimum to activate various combinations of free spins and multipliers. The round starts with picking out robots: Megatron (5 spins + 8x – 10x multiplier), Optimus Prime (8 spins + 4x – 10x multiplier), Shockwave (12 spins + 3x – 5x multiplier) or Bumblebee (15 spins + 2x – 4x multiplier). Then the software applies the corresponding multiplier and you get to enjoy your free spins.

The thing with Transformers: Battle for Cybertron is that the higher the stakes, the better the chances of triggering more bonuses. So it pays to up your bets, as you’ll get fast-moving, dynamic and more lucrative gameplay in return. The RTP ranges from as low as 92.61% to as high as 96.47%. The coin size meter encompasses players with different bankrolls, but for low rollers the game proves to be a bit too volatile. The Transformers logo awards the biggest payout of 4,000 coins for five on a line in the base game. If you wish to transform your account into a constantly growing meter of profit just as easily as alien robots transform into everyday objects, then you might think about loading Transformers: Battle for Cybertron and trying your luck.

By Kevin J. Guhl

Like any success story, the Transformers toys have led to countless imitators. Back in the ’80s, when Hasbro’s robots in disguise were in the first height of popularity, the Autobots and Decepticons filled the good aisle at Toys R Us…but walk around to the next aisle over, and you would find all the weird, off-brand toys that were made to cash in on popular trends and were most likely D.T.O. (Destined To Obscurity). The numerous robot toylines that magically sprung up in the mid-1980s after Transformers hit it big could fill a book, but here are the 10 most excellent examples of toylines that tried to rip off Transformers and failed miserably.

10) GoBots
Before any of you 8 hardcore GoBots go into a nerd rage and slam your mouse cursor into the comment button, hear me out. I know that Transformers and GoBots debuted at about the same time and neither one can truly be said to have ripped off the other. Tonka’s GoBots managed to last a respectable amount of time on toy shelves but it was eclipsed by the success of its main competitor. Perhaps it was because Transformers had more compelling fiction and more larger, sturdier toys than Gobots’ main line of Hot Wheels-sized characters. Whatever the case, Tonka had to do something to compete and tried, in its own way, to emulate the play features which brought success to Transformers. After Hasbro hit it big with combiner teams like the Constructicons, Aerialbots and Stunticons, GoBots tried the concept with Puzzler, Monsterous and Power Suits. GoBots also released larger, deluxe versions of many characters that were closer in scale to most Transformers. Alas, GoBots vanished off store shelves in 1987, while Transformers in some form have remained to the present day. In a later indignity, Tonka was bought out by Hasbro. The GoBots live on somewhat in occasional homage toys in the Transformers line and as cannonfodder troops in a few Transformers comics.

9) Robo Force

Ideal’s Robo Force was another awesome, short-lived toyline that copied the idea of two factions of robot warriors battling each other. The fat, cylindrical robots didn’t transform, but featured suction cups instead of legs, arms that waved around when you pressed a button, and various hidden weapons and other gimmicks. They also had some cool vehicles and bases. The biggest celebrity from Robo Force was Maxx Steele (no, not the hero from early-2000’s CGI series Max Steel), the leader of the good guys, who was also available in a larger scale as an actual, working robot that every kid on the planet desired. Give Transformers all the credit they deserve, but Hasbro never gave kids an Optimus Prime that could walk around their homes and serve drinks.

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8) Convertors

Most boys in the 1980s had at least one mysterious transforming robot in their collection they knew wasn’t a Transformer or a GoBot, but had no idea to which toyline it belonged. These figures were usually given as presents by cheap and/or clueless relatives because they knew we liked Transformers and thought any robot that could turn into a car would do. For many of us, these toys usually became the less famous, nameless denizens of Cybertron. There’s a good chance that some of those mysterious robots were Convertors. Although they had no comic book or cartoon to depict their battles, there were over 30 Convertors toys released and they sported some nifty designs that often had a crazier aesthetic than the Transformers. And they went places Transformers didn’t touch, like having robots that turned into slot machines. The Convertors licensed some designs from Bandai just like was done for Transformers, meaning some of the toys looked eerily like the Deluxe Autobots, Deluxe Insecticons and Jetfire. Convertors even had knock-offs made of them!

7) Zybots
Those unknown Transformers in your collection also might have been Remco’s Zybots. While somewhat GoBot-like, they had unique designs and features, like a fire truck that had a different robot on its front and back when transformed, and a very odd Zybot combiner.

Transformer Machine Translation

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6) Starriors
The Starriors were robots created in three different classes (Protectors, Guardians and Destructors) to protect a hibernating humanity, restore Earth and defend against potential alien invaders. But battle began among the robots when the Destructors revolted due to fear of being deactivated upon the return of humans. The toys were very cool, with parts that could be exchanged between robots and motorized features (which makes sense, since they were an offshoot of Zoids). Like Transformers, some of the toys were available in different color schemes as different characters. Also like Transformers, they had an awesome Marvel comic book. But the Starriors did not meet the same success, and this extremely cool and offbeat toyline was left in the dust of the deserts in which its robot warriors fought.

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5) Road Bots

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Marchon’s Road Bots were a bit of a cheat. While being motorized was a nice feature, you had to take the robots totally apart to transform them into construction vehicles. Each toy was also sold in many different color schemes. But Marchon was awesome for either their total audacity or utter cluelessness in naming one of the figures Hookorr, as seen above. Even better, Hookorr was “friction motorized.” Did these robots have a side profession they wanted to tell us about? Talk about more than meets the eye!

Vending Machine Transformer

4) Robo Tron
If GoBots were the K-Mart Transformers, than Robo Tron was the Third World Flea Market Transformers. Buddy L tried really hard to f
orge their way in the robot-to-car genre, but ended up with what looked like GoBots that came from gumball machines. They even ripped off a few GoBots designs along the way and released some oddly familiar Dinosaur robots. But it’s okay, because the Robo Tron toys had their own charm and bring back nostalgic memories for those of us who had them. They also featured pull-back action and both good and evil versions of many of the toys (repaints).

3) Mysterians

Marchon wins the prize for the most oddball transforming robots. Its short-lived Mysterians line featured a group of six strange ‘bots who turned into geometric shapes. They had cool-as-heck accessories, like a fix-it robot with a bunch of tools in his chest and a navigator robot with a hot pink viewscreen and maps stored in his innards. These robots came and went in a flash, their story as mysterious as their name in the minds of the few kids who had them. Of interest, though, is that they seem to be the soul brothers of similar robots in Japan’s Chogokin Mechanic Lightan series.

Transformer Machine Learning

2) Rocks & Bugs & Things
And the award for most oddball transforming things goes to Ideal for this toyline. It features horrific insects in combat with rocks that transform into horrific monsters, each trying to eat as many hapless, Gremlin-like Mordles as they can fit into their jaws. It’s a truly disturbing toyline that spent about five seconds on the shelves. And speaking of rocks…

Welding Machine Transformer

1) Rock Lords
Sure, they were an offshoot of GoBots. But this toyline was such a bad idea that it does not deserve to tarnish the good Gobots name by being lumped in with them. In a desperate bid to try and keep up with Transformers, Tonka execs must have figured that kids would buy anything that transformed. And hence they made transforming rocks. There were rocks of all types, even gemstones! This toyline must have inspired at least one future geologist. Thankfully, Rock Lords wasn’t successful enough to spawn The Battle of the Amazing Clods of Dirt.

Transformers Battle For Cybertron Slot Machine

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